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BTD_Mod_Helper​.Api​.Towers​.ModVanillaContent_T_


BloonsTD6 Mod Helper

BTD_Mod_Helper.Api.Towers

ModVanillaContent Class

ModContent Class for modifying a certain set of vanilla towers

public abstract class ModVanillaContent<T> : BTD_Mod_Helper.Api.Towers.ModVanillaContent
    where T : Model

Type parameters

T

Inheritance System.ObjectModContentModVanillaContent  ModVanillaContent

Derived
ModVanillaBloon
ModVanillaBloons
ModVanillaTower
ModVanillaUpgrade

Methods

ModVanillaContent.Apply(T, GameModel) Method

Applies the modifications to the vanilla content

public virtual void Apply(T model, GameModel gameModel);

Parameters

model T

gameModel Il2CppAssets.Scripts.Models.GameModel

ModVanillaContent.Apply(T) Method

Applies the modifications to the vanilla content

public virtual void Apply(T model);

Parameters

model T

ModVanillaContent.GetAffected(GameModel) Method

Gets the TowerModels that this will affect in the GameModel

public abstract System.Collections.Generic.IEnumerable<T> GetAffected(GameModel gameModel);

Parameters

gameModel Il2CppAssets.Scripts.Models.GameModel

Returns

System.Collections.Generic.IEnumerable<T>

ModVanillaContent.GetAffectedModels(GameModel) Method

Gets the TowerModels that this will affect in the GameModel

public sealed override System.Collections.Generic.IEnumerable<Model> GetAffectedModels(GameModel gameModel);

Parameters

gameModel Il2CppAssets.Scripts.Models.GameModel

Returns

System.Collections.Generic.IEnumerable<Il2CppAssets.Scripts.Models.Model>

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