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BTD_Mod_Helper​.Api​.Bloons​.ModVanillaBloons


BloonsTD6 Mod Helper

BTD_Mod_Helper.Api.Bloons

ModVanillaBloons Class

Allows you to easily modify the models of multiple vanilla Bloons

public abstract class ModVanillaBloons : BTD_Mod_Helper.Api.Towers.ModVanillaContent<BloonModel>

Inheritance System.ObjectModContentModVanillaContentBTD_Mod_Helper.Api.Towers.ModVanillaContent<Il2CppAssets.Scripts.Models.Bloons.BloonModel>  ModVanillaBloons

Properties

ModVanillaBloons.BloonIds Property

The ids of the vanilla Bloon to change

public abstract System.Collections.Generic.IEnumerable<string> BloonIds { get; }

Property Value

System.Collections.Generic.IEnumerable<System.String>

ModVanillaBloons.MatchBaseId Property

Whether this should match by BaseId instead of Id.


If true, RedCamo would be affected as well if your BloonIds was Red

public virtual bool MatchBaseId { get; }

Property Value

System.Boolean

Methods

ModVanillaBloons.GetAffected(GameModel) Method

Gets the BloonModels affected by this ModVanillaBloons

public override System.Collections.Generic.IEnumerable<BloonModel> GetAffected(GameModel gameModel);

Parameters

gameModel Il2CppAssets.Scripts.Models.GameModel

Returns

System.Collections.Generic.IEnumerable<Il2CppAssets.Scripts.Models.Bloons.BloonModel>

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