Table of Contents
Helper class for making a subtower for a specific other ModTower
public abstract class ModSubTower<T> : BTD_Mod_Helper.Api.Towers.ModSubTower
where T : BTD_Mod_Helper.Api.Towers.ModTower
T
Inheritance System.Object ModContent NamedModContent ModTower ModSubTower ModSubTower
The order that this ModContent will be loaded/registered in by Mod Helper.
Useful for changing the ordering that it will appear in in-game relative to other content of this type in your mod,
or for making certain content load before others like may be necessary for sub-towers.
Default/0 will use arbitrary ordering.
protected override int Order { get; }
The family of Monkeys that your Tower should be put in.
For now, just use one of the default constants provided of PRIMARY, MILITARY, MAGIC, or SUPPORT.
public override TowerSet TowerSet { get; }