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BTD_Mod_Helper​.UI​.BTD6​.MainMenuUI


BloonsTD6 Mod Helper

BTD_Mod_Helper.UI.BTD6

Class to access the game's Main Menu UI

public static class MainMenuUI

Inheritance System.Object  MainMenuUI

Methods

Gets the Monkeys Button if on the Main Menu, or null

public static Button GetAchievementsButton();

Returns

UnityEngine.UI.Button

Gets the Canvas for the Main Menu

public static Canvas GetCanvas();

Returns

UnityEngine.Canvas

Gets the Monkeys Button if on the Main Menu, or null

public static Button GetCoopButton();

Returns

UnityEngine.UI.Button

Gets the Monkeys Button if on the Main Menu, or null

public static Button GetExitButton();

Returns

UnityEngine.UI.Button

Gets the Heroes Button if on the Main Menu, or null

public static Button GetHeroesButton();

Returns

UnityEngine.UI.Button

Gets the Monkeys Button if on the Main Menu, or null

public static Button GetKnowledgeButton();

Returns

UnityEngine.UI.Button

Gets the Monkeys Button if on the Main Menu, or null

public static Button GetMonkeysButton();

Returns

UnityEngine.UI.Button

Gets the Play Button if on the Main Menu, or null

public static Button GetPlayButton();

Returns

UnityEngine.UI.Button

Gets the Monkeys Button if on the Main Menu, or null

public static Button GetPowersButton();

Returns

UnityEngine.UI.Button

Gets the Scene for the Main Menu

public static System.Nullable<Scene> GetScene();

Returns

System.Nullable<UnityEngine.SceneManagement.Scene>

Gets the Monkeys Button if on the Main Menu, or null

public static Button GetSettingsButton();

Returns

UnityEngine.UI.Button

Gets the Monkeys Button if on the Main Menu, or null

public static Button GetStoreButton();

Returns

UnityEngine.UI.Button

Gets the Monkeys Button if on the Main Menu, or null

public static Button GetTrophyStoreButton();

Returns

UnityEngine.UI.Button

Gets the Monkeys Button if on the Main Menu, or null

public static NK_TextMeshProUGUI GetXpBarText();

Returns

Il2Cpp.NK_TextMeshProUGUI

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