Table of Contents
Extensions for Projectiles
public static class ProjectileExt
Inheritance System.Object ProjectileExt
Get the DisplayNode for this Projectile
public static DisplayNode GetDisplayNode(this Projectile projectile);
projectile
Il2CppAssets.Scripts.Simulation.Towers.Projectiles.Projectile
Il2CppAssets.Scripts.Simulation.Display.DisplayNode
Return the Factory that creates Projectiles
public static Factory<Projectile> GetFactory(this Projectile projectile);
projectile
Il2CppAssets.Scripts.Simulation.Towers.Projectiles.Projectile
Il2CppAssets.Scripts.Simulation.Factory.Factory
Get the UnityDisplayNode for this Projectile. Is apart of DisplayNode. Needed to modify sprites
public static UnityDisplayNode GetUnityDisplayNode(this Projectile projectile);
projectile
Il2CppAssets.Scripts.Simulation.Towers.Projectiles.Projectile