Table of Contents
Class for adding a custom Boost Artifact to the Rogue Legends mode
public abstract class ModBoostArtifact : BTD_Mod_Helper.Api.Legends.ModArtifact<BoostArtifactData, BoostArtifactModel>
Inheritance System.Object ModContent NamedModContent ModArtifact BTD_Mod_Helper.Api.Legends.ModArtifact<Il2CppAssets.Scripts.Data.Artifacts.BoostArtifactData,Il2CppAssets.Scripts.Models.Artifacts.BoostArtifactModel> ModBoostArtifact
Creates the ArtifactModelBase derived model for this Artifact
protected sealed override BoostArtifactModel CreateArtifactModel(int tier, int index);
tier
System.Int32
0 for Common, 1 for Rare, 2 for Legendary
index
System.Int32
Artifact index
Il2CppAssets.Scripts.Models.Artifacts.BoostArtifactModel
Created Artifact Model
Gets the id this should use for the given index
public sealed override string GetId(int index);
index
System.Int32
1, 2 or 3
System.String
The ID to use