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BTD_Mod_Helper​.Api​.Hooks​.HookPriorityAttribute


BloonsTD6 Mod Helper

BTD_Mod_Helper.Api.Hooks

HookPriorityAttribute Class

Specifies the priority of this hook compared to others

public class HookPriorityAttribute : System.Attribute

Inheritance System.ObjectSystem.Attribute  HookPriorityAttribute

Constructors

HookPriorityAttribute(int) Constructor

public HookPriorityAttribute(int priority=0);

Parameters

priority System.Int32

The priority to set

Fields

HookPriorityAttribute.Default Field

Represents the default level with a value of 0

public const int Default = 0;

Field Value

System.Int32

HookPriorityAttribute.High Field

Represents a high level with a value of 50

public const int High = 50;

Field Value

System.Int32

HookPriorityAttribute.Higher Field

Represents the higher level with a value of 100

public const int Higher = 100;

Field Value

System.Int32

HookPriorityAttribute.Low Field

Represents a low level with a value of -50

public const int Low = -50;

Field Value

System.Int32

HookPriorityAttribute.Lower Field

Represents the lower level with a value of -100

public const int Lower = -100;

Field Value

System.Int32

HookPriorityAttribute.Priority Field

Backing priority value for sorting

public int Priority;

Field Value

System.Int32

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