Table of Contents
Provides quick access to many major BTD6 object lists
public class Lists
Inheritance UnityEngine.MonoBehaviour Lists
All Entities in the current game, or null if not in a game
public static Entity[] AllEntities { get; }
Il2CppAssets.Scripts.Simulation.Objects.Entity[]
All towers currently placed in the game, or null if not in a game
public static Tower[] AllTowers { get; }
Il2CppAssets.Scripts.Simulation.Towers.Tower[]
All TowerToSimulation objects currently placed in the game, or null if not in a game
public static TowerToSimulation[] AllTTS { get; }